Let’s be real for a second: Amigo Gaming loves recycling their games. If you’ve followed their “3” series, you know the drill. They had a decent hit with 3 Tombs (which had a solid 6,400x max win), but then they dropped 3 Spirit Volcanoes, which capped out at a pretty low 1,100x.
Well, they’re back with 3 Spirit Volcanoes Dice. And if you’re wondering what’s new… nothing, really. It’s the exact same game, but they swapped out the original symbols for shiny plastic dice. The 5×3 grid is the same, the 1,100x max win is the same, and the only actual change is a totally meaningless RTP bump from 96.00% to 96.04%.
The game advertises four different bonuses on the loading screen, but don’t let it fool you. You don’t get a choice in what you play; the game just randomly decides for you.
A Boring Base Game and a “Fake” Collection Meter
The base game is, frankly, a grind. Most of the board is covered in cheap white dice that pay out a measly 1x your bet for a five-of-a-kind. The Wilds (gold dice) expand, which sounds cool, but they only expand if they actually complete a win. They don’t have multipliers and they don’t stick around. You can easily land two expanding wilds and walk away with a 2x payout.
But here is my biggest pet peeve: above the reels are three tiki spirits. As you play, little masks fly into their mouths. It looks exactly like you’re filling up a meter to trigger a bonus. You are not. It’s entirely fake. It’s just visual fluff. The game randomly decides when to give you a feature, and watching those masks collect tells you nothing about how close you are.
The Bonus Buy is a Trap
Because the base game is so dull, you’ll probably be tempted to just buy the bonus for 98x your bet. Watch out.
Here’s where the math screws you: the base game runs at an RTP of 96.04%, but if you buy the bonus, the RTP actually drops to 95.68%. You are literally paying a 98x premium to get worse odds. And when you do buy it, you’re asked to pick a die to reveal your bonus room. It’s an illusion. The three masks are shuffled behind the dice every round, so which one you tap decides nothing, and the other two get revealed straight after anyway.

The Three Bonuses (And Why They’re Frustrating)

Depending on what the game decides to give you, you’ll end up in one of three rooms:
- Green (24 Free Spins): This is exactly what it sounds like. You get 24 spins on the normal board. No multipliers, no sticky wilds, nothing special added. A dead spin here is the same as a dead spin in the base game. Yawn.
- Purple (Hold & Win): Your standard 3-respin game. You’re trying to collect dice with cash values on a grid. Fill all 15 spots for a 1,000x jackpot. It’s fine, but Yggdrasil’s 3 Piggies of Bank runs a hold-and-win with expanding wilds on the same 5×3 lines and reaches 5,625x, which makes the 1,100x cap here feel stingy.
- Red (Pick ‘Em): This one is straight-up brutal. You pick from 20 rocks to match 3 colors for a jackpot (ranging from 100x up to 1,000x). But here’s the catch: the second you match three of any color, the round ends. You could have two 1,000x symbols uncovered, accidentally click a third cheap 100x symbol, and boom, the bonus instantly dies and you get the cheap prize. The cheapest award is also the one with the most rocks hiding it.

The Verdict
The 1,100x max win is honest, I’ll give them that. But getting there means suffering through a boring base game, a bonus buy that hurts your odds, and a picking game where the cheapest colour is also the most common one on the field. Unless you just really love looking at 3D dice, you can skip this one.